
Mehl.
Explore my journey through 3D and 2D animation, illustration, and traditional art methods.

3D Animation
Projects, Process, excersizes
Experience
Majoring in 3D Animation Degree
I worked in groups and have also worked individually so I have had experience throughout the animation pipeline.
I specialise in preproduction
Concept design & refinement
hard surface and organic modelling
Manual retopologising & UV Unwrapping
Substabce painter texturing (reimporting it automatic and manual nodes)
3D Programs used: Maya, Zbrush, Substance painter, Blender
2D projects
Animation practices: frame by frame, rigging, puppet animation
Software Toon Boom Harmony, after effects
2d Animation
As this is a public website I have decided to not include some personal details reguarding my place of study and refrences.
Life Drawing
Master Studies


Concepts
Artistic Showcase
Explore my diverse portfolio of 3D, 2D, and traditional art.


Get in Touch
Inquiries about my projects and refrences:





